By default, the Unreal Engine is set up to use a 64-bit architecture, but the Unreal Team has revealed a number of other engine features that allow it to run on other architectures, including 64-bits for the GameWorks rendering engine.
In a blog post on its blog, the UE Team said it has already seen some of these features working in the latest Unreal Engine release, “Atk Engine 5.2”.
These include:For more details on the UE’s latest Unreal engine 5 features, check out the full blog post.
Atk has a wide range of uses and applications, from building games and simulations for game consoles to enabling games and simulation apps for smartphones and tablets.
The engine is the primary platform for creating, building and publishing games on Unreal Engine, and it can be used to build new applications, to build game experiences, and to run games on top of other platforms.
At the time of writing, Unreal Engine 3.1.2 is still available for download from the UE website, with the first build of Atk 4.0 available.